Made for Global Game Jam '17.
"I mainly tried to capture a very specific feeling or set of feelings. It's nothing too meaningful or special. Regardless of the final product, I thought it would be impossible to capture it through any other form of expression."

Note: Any licensed material is duly credited in-game; its use is non-commercial, commentative, somewhat transformative, and as such would be classified as fair use in most countries.

More information

Published 180 days ago
StatusReleased
PlatformsWindows, HTML5
AuthorIsaque Sanches

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windows version (18 MB)